FighterUpdated to version 0.6.2
"With great strength comes a really nice body!"
Fighters are all about strength. They can learn to read and condition their opponents all while staying light on their feet and avoiding damage themselves.
A fighter’s level up skills are exclusively combat focused. They dedicate their lives to their training and become the most feared and revered characters in the world!
♥ +2 Strength
♥ +1 Speed
♥ +1 Vitality
- (a) A shortsword and a buckler or (b) a longsword.
- A leather chestplate and a pair of boots.
Fierce Strike Drain 4 energy to make the damage of your next attack 150%.
Patient Parry Drain 5 energy and take no damage from an attack. This move fails if the attack deals more damage than your max HP.
Strength Boost Add 2 to each of your body stats (Strength, Agility, Vitality) and recalculate their DC and rank.
Hard Read Choose a melee move that a character just used. The next time the character attacks you with that move, you grapple that character instead.
Crush Punish Drain 5 energy and punch a nearby foe for twice your normal damage. The targeted character loses their next turn.
Conditioning Choose a melee move that a character just used. Next time they use that move against you, you can dodge it for free. You can only have one move declared at a time.
Every time a character levels up as a fighter they are given 1 armor.
As you take your level, fighters are given a 1 point discount in body stats, with a minimum cost of 1 to raise your stat.